@Kat It's a wonderful example of simulationist mechanics taken to their logical extreme, ain't it? :blobyeengrin:

@Kat get enough peasants and it could probably dispatch gods, too

@LexYeen @Kat
This example always brings out the rules lawyer in me, since it's actually an example of cherry-picking the rules you like while ignoring the ones you don't.

Technically (we lawyers love that word), all that happens at the end of this is that the final commoner uses a full round action to make a ranged attack with the pole as an improvised weapon, with a -4 non-proficiency penalty to the attack roll and dealing 1d6 damage, with a range increment of 10 feet and a maximum range of 50 feet. Because according to the rules, momentum has no effect on ranged attacks.

@Kat the only flaw in this is that they were willing to actually hire a couple thousand peasants but they couldn't bother to just. buy a ten-foot pole. which is a staple d&d item

@monorail @autistikai buying a ladder and disassembling it into poles is ultimate "plastic bag full of plastic bags under the sink" mom energy

@monorail @Kat my point is that with the arbitrarily large amount of funds to hire all the peasants the price difference should be negligible

@autistikai @Kat they probably got the money to hire the peasants by buying ladders and selling poles

@monorail @Kat ok You Know What that's a reasonable explanation but also can you imagine. an adventuring party. that spends their days turning ladders into poles instead of adventuring

@Kat @monorail most jobs are safer. but i'd hesitate to call it more lucrative given the kinds of things you can get from adventuring

@autistikai @monorail but consider: protection money

everyone will pay not to be the peasant railgun's next target

@Kat @autistikai @monorail "we used to have a kingdom next door until that blasted railgun turned it into a smoldering memory"

@violet @Kat @monorail this is why you make your cities mobile, people! c'mon, it's basic physics

@Kat @monorail and how does that really stack up against reality-warping artifacts that can grant your deepest desires

@monorail @autistikai @Kat once our dragon-ogre got a critical success on one and became superhumanly intelligent. That was uh, weird to rp.

@autistikai @monorail really, that sounds like something i could extort out of someone with the peasant railgun

@autistikai @monorail @Kat Level 1 cheeses are a whole special category of D&D character optimization fuckery.

Most of the best level 1 builds are wizards who cannot actually cast spells. They've sold their spellbook to achieve hundreds of times their intended starting wealth, and then bought something weird with that.

@Nentuaby @monorail @Kat yeah and cheeses are Incredibly Entertaining but also. highly situational

@autistikai @monorail @Kat oh mate our party spent an insane amount of time trying to make rope

@binchicken @monorail @Kat tabletop groups have an infinite capacity for being distracted by anything and everything not related to the actual plot

@Kat i like using presdigitation to make boulders into pebbles and then using a familoar to go drop them on ships before the pirates land

@Kat I remember in 3.5 it had some rules that attempted to reimplement Newtonian physics that, in combination with some weird multiclassing, made it possible to deal trillions of damage per round by throwing rocks

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